![]() ![]() However, with the Material Graph you can. Typically, you cannot add more than one bump map Once you’re happy with the first bump texture appearance, let’sĪdd the second texture. Here you’ll be able to adjust scale and height of you texture to better Your bump is not visible or is too large, then just double click yourīump texture which will open the material properties on the right. Is visible is highly dependent on the scale of your model and scene. Surface of the model change to reflect the current settings of theīe aware that the degree to which your bump Then, attach the output of the texture node Material Graph Work Area and from the Textures flyout menu, choose a To do this using bump maps, right-click in the Some wear or scratches to the surface to make it feel like it’s had some Our goal is to make the surface look a bit more textured adding The material nodes in the KeyShot Material Graph.The Plastic material node (left - with Bump input) and the Root node (right - with dark border). To the left of the Plastic node is a series of input channels that allow you to customize and control your materials appearance. Think of these nodes as the ingredients of a material. With the Material Graph open, you’ll see two blocks in the workspace - these are called nodes. This displays the Material Properties.Ĭlick the Material Graph button to open the Material Graph. Go ahead and drag-and-drop a plastic material from the Material Library onto the model, then double-click the part with the new material. To get started you need a base material to work from. It contains the Material Graph setup shown in the video as described below and also includes Multi-Materials which demonstrate how you would setup colorway options. One way to do this quickly and easily is with bump textures.įor an example, download the coffee grinder model from KeyShot Cloud. When working in KeyShot, a great way to make scenes more convincing is to imagine how your object might be used and purposely add subtle surface imperfections. When you want to add these types of imperfections or create more advance materials in KeyShot, the most flexible option is the Material Graph in KeyShot Pro. Whether its due to manufacturing marks, scratches or fingerprints, surfaces tend to have small imperfections you may not even notice. Rarely in life do you find a perfectly finished and unmarred surface. To learn more about KeyShot Hotkeys visit the KeyShot manual. These are 5 great hotkeys to aid your workflow but, as mentioned earlier, press the K-Key to pull up the entire list of Hotkeys, save the image and print it out or select Setup/Details… to edit any of these hotkeys. If you press Alt+G, KeyShot will update your model and save you from needing to click the Execute Geometry button. Want to see your changes in the Real-time View. This shows only the properties of the selected node, so you can isolate and adjust the node as needed.Īnother Geometry node you will often make updates to the settings and See what effect it has to the part, press the C-Key. Working with different nodes and you want to isolate a specific node to Important hotkeys for the KeyShot Material Graph. The option to hold Shift to add a material as a sub-material, which is also really helpful. ![]() ![]() Additionally, if you are a KeyShot Pro user, you have The part takes the new material, but retains the Plastic, hold ALT to retain textures and hold CTRL or CMD Label you want to retain, but need to switch the material from paint to Retail Labels and Textures (Ctrl/Cmd Alt)ĭragging and dropping materials. Shortcut because you don’t have to navigate to the Scene tab to find a part to move. Where you can select the part or parts you want to move. If you didn’t select a part, this hotkey triggers a dialog instead Click on what you want to move and then hit Ctrl+D on Windows or Cmd+D on a Mac. Next, here’s a quick way to move parts in a scene. If you want to turn the Heads-Up Display off just hit the H-Key again. Your scene or preparing it for final render. This information can be useful for gauging the performance of This is full of really valuable information about your system and scene, including Frames Per Second, Resolution, Focal Length, render Time and Samples,Īnd more. This will activate the Heads-Up Display in the upper left corner. ![]() To customize the hotkeys, select Setup/Details… on the Hotkeys Overview window or select Edit, Preferences (Windows) or KeyShot, Preferences (macOS) and select the Hotkeys section.įor our first hotkey, let’s show some info about our scene. Access the Hotkeys Overview and their functionality by pressing the K-Key on PC or Mac. Will complement and speed up your workflow in KeyShot. Scene and work with your models and materials more efficiently. Through a list of the top 5 most helpful hotkeys to help you manage your Are many ways to streamline your workflow in KeyShot. ![]()
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